Real Dispalcement Textures (collection one)

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Real Dispalcement Textures (collection one)
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Highly detailed scanned informations are optimized, corrected and baked into several image-textures in order to setup a material for CG-renderings. (passive and realtime) By using the provided depthmap for displacement you can even reconstruct the geometry of the surface.

Высокодетализированные текстуры с широким набором карт.

Real Dispalcement Textures (collection one)
 
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